Completed Ball Contraption. Worked on some cool fire and ice particle systems and shaders to finish it off along with tweaking a few mechanics. Was very fun to work on. The particles follow the ball to compliment the complex shader i built. Since performance in the game affects the physics i still had to be smart and keep them low in number of instructions when working on the shaders in order to keep performance up.
Also added some impulse actors on the ice tornado contraption in order to consistently move them to the center.
Nice job on this!
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