![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbykADmG4fzBVfd-ZsWeKnN9pQnXAkiIXYp1e1y5TeQUF9QrVE3w4a_C1ZwS8TiXXLe5t4W4rfH2Q_2rP49xrdyN_zo7osrniK3eOktGE8oy1KnZJOKYftKZz-7PIKwxMPxUGNFx2URMU/s400/P1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzZCVLInpiWxh3aaI4jzxBUDZQuUca7MLRJ4TyPyvSWKBwrhMSZ_NMR8FUBSELbE19Ij0Sf4_aX7SXnCdwXdIj6lVWjKzw8wySOHrn1oT36zXbY6SCDH4K2YAs6G0gpX0PnXV50zztjKg/s400/P5.jpg)
I finally had time to pick this baby back up to finish up after putting this to the side to work on my modular kit. Here's some progress on it. Fixed some more proportion issues, including the big right arm and leg length and lowered his "skirt" a bit.
When importing the statue to UDK I played around with the material editor and found that I also liked a tan version of my statue, so there's a possibility i might make multiple versions of this according to my team.
So far I have to model this, a pyramid, and a futuristic Egyptian vehicle, which should be interesting.
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